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The trilogy

Specification and synthetic worlds

Games

What does the world specify?

Games proposes small, controlled worlds for comparing rules and incentives. The sequence begins with specification, then follows access rules, shared resources, authority, institutional persistence, bargaining, and taxation. Civilisation is the longer-term question within this series: what shared arrangements can a population sustain?

Reading stream · 8 entries

Games 0 — SpecificationProposed experiment · 3 min

Games Agents Play

Two settlements, a few delivery agents, and a reward that might teach the wrong lesson.

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Games VI — BargainingProposed experiment · 3 min

A Coasean Democracy

A shop needs deliveries. Its neighbours need quiet. Could their agents help them reach an agreement?

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Games VII — TaxingProposed experiment · 4 min

Taxing

Can we tax agents? Harberger taxes, transferable rights, and what it means to say: I own an agent.

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